Aido Pebblebrook

Convinced he can see the future through the mystery of Stone, Aido has been "told" his destiny lies in doing great things.


Male Gnome Oracle 8
NN Small Humanoid (Gnome)
Init 7; Senses Crystal Sight (8’) (8 rounds/day), Low-Light Vision; Perception +12


AC 21, touch 14, flat-footed 18   (5 armor, 3 Dex, +1 size, +2 natural)
hp 72 (8d8
Fort 5, Ref 5, Will 8
Defensive Abilities Stone Stability; Resist Tongues (Infernal, Terran)


Spd 20 ft., Earth Glide (20’) (8 minutes/day)
1 Mace, Heavy 8/3 (1d8+4/20/x2) and
   Unarmed Strike 9/4 (1d2+2/20/x2)
Special Attacks Mighty Pebble (2 to hit, 4d62) (2/day) (DC 20), Shard Explosion (10’, 4d6) (2/day) (DC 20)
Spell-Like Abilities Dancing Lights (1/day), Ghost Sound (1/day), Prestidigitation (1/day), Speak with Animals (1/day)
Oracle Spells Known (CL 8, 9 melee touch, +10 ranged touch):
4 (4/day) Cure Critical Wounds (DC 20), Wall of Stone (DC 20), Holy Smite (DC 20)
3 (6/day) Cure Serious Wounds (DC 19), Water Breathing, Meld into Stone, Dispel Magic
2 (8/day) Stone Call, Cure Moderate Wounds (DC 18), Consecrate, Shield Other, Summon Monster II
1 (8/day) Magic Stone, Bless Water (DC 17), Divine Favor, Sanctuary (DC 17), Bless, Cure Light Wounds (DC 17), Hide from Undead
0 (at will) Purify Food and Drink (DC 16), Detect Poison, Read Magic, Light, Detect Magic, Mending, Guidance, Stabilize


Str 15, Dex 16, Con 17, Int 15, Wis 15, Cha 22
Base Atk
6; CMB 7 (9 Tripping); CMD 20 (24 vs. Bull Rush26 vs. Trip)
Feats Extra Gnome Magic (3/day), Extra Revelation, Extra Revelation, Improved Initiative, Improved Trip
Skills Bluff 7, Diplomacy +18, Escape Artist +11, Fly +5, Heal +10, Intimidate +17, Knowledge: Arcana +3, Knowledge: Geography +5, Linguistics +4, Perception +12, Sense Motive +12, Spellcraft +12, Stealth +7, Use Magic Device +7
Languages Common, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc, Sylvan, Terran
SQ Gnome Magic, Illusion Resistance
Combat Gear
1 Mace, Heavy, 1 Mithral Armored Coat; Other Gear Amulet of Natural Armor +2, Handy Haversack (empty)


Crystal Sight (8’) (8 rounds/day) (Ex) See through 8’ of stone, earth, or sand, or 1/12 that distance through metal.
Dancing Lights (1/day) (Sp) With Charisma 11
, cast Dancing Lights once per day.
Earth Glide (20’) (8 minutes/day) (Su) Move through unworked stone at your normal movement speed.
Extra Gnome Magic (3/day) Gain 3 extra uses of gnome spell like abilities per day, split as desired daily.
Ghost Sound (1/day) (Sp) With Charisma 11+, cast Ghost Sound once per day.
Gnome Magic 1 to the save DC of all illusions spells you cast.
Illusion Resistance +2 racial bonus to saves against illusions.
Improved Trip You Trip at +2 and don’t cause an attack of opportunity.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mighty Pebble (
2 to hit, 4d6+2) (2/day) (DC 20) (Su) Thrown pebble (2 to hit) deals 4d62 Bludgeoning damage, and half that to adjacent creatures (Ref none).
Prestidigitation (1/day) (Sp) With Charisma 11+, cast Prestidigitation once per day.
Shard Explosion (10’, 4d6) (2/day) (DC 20) (Su) Explosion of shards deals 4d6 piercing damage to all creatures within 10’, Ref Half. The area is difficult terrain until your next turn.
Speak with Animals (1/day) (Sp) Speak with Animals 1/day.
Stone Stability (Ex) +4 CMD vs. bull rush or trip while standing on the ground.
Tongues: Infernal, Terran You can only understand and speak two languages in combat.


Aido Pebblebrook

Red Hand of Doom casiel